Posts Tagged With: raid

The Great Raid Nerf of 4.2


ATTENTION: This post is a not-for-profit fan based parody. Please support the official QQ.

Ladies and gentlemen, our very way of life is under attack.  From ruthless and heartless developers who feel that just because content is no longer in its prime, fallen behind the blazing trail of progression, and simply isn’t as relevant as the newer shiny toy that just got delivered, that we should simply open the flood gates and let any and all riff raff of the general gaming populous view said content.

They want us to believe that not everyone can afford the $12 dollar ticket to see the movie in the real theater and that if they wait long enough that they can see the same movie in some cheapo dollar theater over in some strip mall, and enjoy the same film at a fraction of the cost and effort! Well I am here to say, that’s not how it works in the real world, Blizzard!

Just because one model of car is one, two or even 20 years older, it does not mean you pay less to own it than you would a brand new model.  No sir.  Maybe in fairy land where things just manifest out of pixie dust, but not in the real world. In this world, no one has a free pass.  And honestly Blizzard, I am shocked.  Shocked, I say.  This comes completely out of left field.

Why I was riding around on my level 40 epic mount thinking about how before this announcement, I thought you had integrity.  That you believed in your product enough that you could leave the exclusive club that I originally fell in love with.  Now you want to make sure that everybody, regardless of putting in the time and effort, to see the content that otherwise would probably go ignored in favor of random heroics.

I am flabbergasted, Blizz.  I really am.  So to finish this protest, I would like to turn this post over to the department chair of the raid boss psychology department at Zangarmarsh Community College – Professor Billy T. Ogre.  Billy?

No, I am never going to get tired of this Ogre.Thank you, Billy.

Categories: Other Stuff, Random Silliness | Tags: , , , , | 4 Comments

I’ll Maly Your Gos…


So I recently finished up my Champion of the Frozen Wastes by killing the hardest boss to do in the game: Malygos.  Harder than Heroic Lich King you ask?  Yes.  Why?  Because at least people are trying to do Heroic Lich King.  The only time any one ever bothers with Eye of Eternity is when it’s the weekly, which on my realm has happened a record TWICE.  So it became an imperative that I go and kill Maly this week, or else possibly lose my chance at Champion of the Frozen Wastes forever.  But during my arduous journey to find a pug that can actually down Malygos on not one but two seperate characters, I learned some things that may help you when it comes to downing the big blue meanie.

#1: HAVE A KEY

This is apparently a fact that somehow got lost in the shuffle when tier 7 was swept under the carpet for quick dungeon runs for massive amounts of triumph badges. Yes, Virginia,  this expansion did have one raid that required an attunement.  It wasn’t a brutal one either.  Just kill Sapphiron in Naxx and have someone loot the stupid thing.  And yet, since having a key for something was such an abstract and distant thought in Wrath of the Lich King, I ran into a good deal of pugs that simply did not have and didn’t even ask if anyone did have a key to the Eye of Eternity.  Which tended to lead to half the raid dropping out and the remnants scavenging trade for a few loose bodies to go kill Sapph for the key before trying to reinforce the raid again to go back after Malygos.  Fortunately, at least my shaman actually has the key, so it wasn’t an issue and even a boon towards getting a group.  Which leads me to point 2…

#2: IF YOU HAVE A KEY, DON’T HEAD TO NAXX

You put a raid together under the banner of ‘LFM Weekly [Malygos Must Die!]’ and then summon me to Naxxramas? I guess by Friday, a week of pugs not having a key has generated the assumption  that absolutely no one had the key, and that a Naxx run was the default precursor to the actual raid you signed on to.  But when someone, in this case ME, announces they have the key and we can just skip straight to Malygos, the proper response from the raid leader should not be: “Well, I still want the key.”  Which immediately raises all kinds of paranoid thoughts about how dubious the looting of Sapphiron could actually go and if it would risk the structure of the 10 impatient people that are jumping through hoops for 10 emblems.  If someone has the key, just go the Malygos and save everyone the headache.

#3: PHASE THE THIRD

For some reason, there seemed to be a lot of issues with the third phase of the fight.  That’s the part where the floor shatters for no reason and then the red dragons come and help you while Malygos acts like he’s Sherlock Holmes cracking the case when all he’s really done is put 2 and 2 together.  You know those people who will just drop out of the Oculus as soon as they see the loading screen and spend all their time in trade yaking about how vehicles are the worst things ever to happen to WoW (Which makes them the 3,472nd ‘worst thing to happen to WoW’ right behind ‘Death Knights’ and just before ‘Casuals’) , well this is the fight they hate and don’t want to bother learning how to do.  Chances are, you’re raiding with at least 3 of them (7 of them if you are in the 25 man).  So to make things a bit smoother, from my observations I’ve found that there are 2 ways to go about phase 3:

Method A: Stay grouped up tight around a single target. Probably the tank.  Healers can then use their bursts to keep everyone solid while the dps burns down Maly.  When the big spark shows up, move as a group either left or right (predetermined, not on the spot) and continue the cycle of killing and healing.  The downside of this technique is that requires that everyone be on board with it – if one healer goes left and the other goes right, well that’s no good – and it requires a bit of fore thought.  The person to group up on must be recognized as such, there are decisions to be made, and it requires everyone to keep their cool and stick to the plan.  While it does leave a wide margin of error, when properly executed phase 3 will but sliced through like a hot bastard sword in a tub of margarine.

Method B: I affectionately dubbed this technique the ‘Screw it, watch your own butt’ method.  Mostly because it requires you to ignore everyone else and just watch your ass for the whole of phase 3. This is especially good for the people who are familiar with the Aces High daily quest, because it’s essentially doing the same thing.  Keep stacking combo points and DoTs on Maly, heal yourself when necessary, and throw the shield up when you are about the get blasted.  This technique surprisingly works and requires zero coordination or group effort.  The onus is on the individuals to act accordingly and bring the blue meanie down.  It can take a little longer than Method A, so you’ll want to burn through the first two phases at a brisk pace for it, but the fun comes when you see people die and no that it’s no ones fault but their own.  Which is a rare feeling to get in a raid.  Which makes it twice as satisfying.

So there are my tips for having a semi-stress free Malygos pug.  Will this guarantee you victory?  Heck no.  Especially if you’re in a pug that is in T9/T10 armor and still hitting phase 3 with only a minute or two left for the enrage.  Then you’re probably just boned.  However, with these not so handy but very dandy (so I think it balances out) tips, you’ll be able to generate the appearance of competence all on your own.  Oh, and one last thing: Mages,  the raid is one fight, and as much as I appreciate the thought, a mage table is completely pointless here.  Don’t summon one.  It makes you look silly.

Categories: Other Stuff, Tips & Guides | Tags: , , , , , , | 5 Comments

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